Thank you for purchasing the “Skate park for BMX or skateboard” set of elements.
You will notice that the scene is made from individual elements:
These elements can make up an informal “street” skate park as well as an X-games type level such as the below which is included:
Textures used for this scene are as indicated below and all models are unwrapped (NON-overlapping):
All objects are named, all pivot points are located in such a way that an object is easy to place as well as easy to snap to another.
All objects are modelled in real world size.
The file is “Packed” as a Blender file. This means that all the relevant images are pulled into the 3d file and hosted by the .Blend file. The advantage of this is that textures would automatically load and not get lost or fall away due to file path issues. If you want to alter the textures, simply follow the instruction shown below:
All geometry is located on layer 01, all cameras and lights are located on layer 02. See the image below. You can Shift select both layers as on to display all, or simply use your mouse to toggle between the two layers.
Blender 2.76a with default Render engine – native
Unwrapped – Non-overlapping:
Poly count: 896
Vertex count: 1744
Object count: 13
Please enjoy the models and the scene – Don’t hesitate to give feedback through the site.
Kind regards, Hubert Knoblauch