Shrub 1

by Slawek in Models

Shrub built of splines, particles, branches (mesh) and creepers.
This model construction allows to:

- change the size of branches,
- modify and edit branches,
  (modifiers are added to branch models),
- change the way the branches are scattered:
  direction, density.

An additional advantage is a simple shader which helps you to create the color of autumn or spring leaves and at the same time define which branches have to be scattered (eg: small and dense - spring, large and rare - autumn). With the "young leaves" parameter, you can boost the color saturation at the ends of the branch.

Early spring: change the set of branches to smaller ones for spreading, reduce them, adjust the color.

Autumn: reduction of the number of particles and removal of leaves from branches thinning the shrub.

A variety of bending branches

Dev Fund Contributor
Published about 3 years ago
Software Version 2.79
Render Engine Used Cycles
License Royalty Free
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