Shrub 1

by Slawek in Models


Shrub built of splines, particles, branches (mesh) and creepers.
This model construction allows to:

- change the size of branches,
- modify and edit branches,
  (modifiers are added to branch models),
- change the way the branches are scattered:
  direction, density.




An additional advantage is a simple shader which helps you to create the color of autumn or spring leaves and at the same time define which branches have to be scattered (eg: small and dense - spring, large and rare - autumn). With the "young leaves" parameter, you can boost the color saturation at the ends of the branch.

Early spring: change the set of branches to smaller ones for spreading, reduce them, adjust the color.

Autumn: reduction of the number of particles and removal of leaves from branches thinning the shrub.

A variety of bending branches