Shape Keys ++

by Shugan in Addons


Item Rating

This item has an average rating of 5 from 3 ratings by the community.

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  • Saline
    12 days ago

    made a little under 200 blendshapes in less then an hour because of this, genuinely so helpful!

  • John
    about 2 months ago

    Has almost everything I want. Global Sliders are great especially if you separate meshes like the eyes for Light Linking, but they are affected by shape keys usually and you don't wanna click on one mesh, set a shape key and then click on the separated mesh and do the same again. Now you can use the Global Shape key value as long the names match it will automatically adjust all the shape keys with the same name in the scene. However keep in mind if you use multiple characters and the shape key names match you need to rename them, or else the other character gets affect too.

    Advice:
    If you need other value than just from 0.0-1.0 for Global Sliders then I suggest editing the _ops_shapekey_global.py of the addon and free it of its constraints. I do use -1.0 to 1.0 that is possible easily by editing that file.

    Splitting a Shape Key (called Mirror Shape Key in the addon) and make a version for the left side of the face and the right side is amazing too, it even blends by 50% in the middle which is good for characters obviously.

    For me it is already a 5 out of 5 as it improves my workflow a lot.

  • Anthony Bruno
    3 months ago

    For the simple fact that it has a one-click duplicate solution for shapekeys give it's it 5 stars! Something so simple yet Blender doesn't implement.

    If you somehow create a way to multi-select and duplicate those selected, that would be a god-send!

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Details
Sales 100+
Rating
3 ratings
Dev Fund Contributor
Published 6 months ago
Software Version 4.1, 4.0, 3.6, 3.3
License GPL
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