Semi-Procedural Paisley Texture
What texture coordinate space is required for the shader to be displayed?
This shader is designed to work properly in UV space, nevertheless, in some cases it work just fine in other spaces as well.
Dev Fund Contributor | |
Published | over 2 years ago |
Blender Version | 3.0, 3.1 |
Render Engine Used | Cycles, Eevee |
License | Creative Commons |
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