Seashells - Photorealistic Collection
Why does the seashell seem to have no subsurface scattering effect anymore when I increase the scale?
The subsurface scattering value depends on the scale of an object. As we use real world scales, the default value is very small. If you increase the size of the seashells, you will also have to increase the subsurface scattering value to get the shells to look realistic.
How do I use the assets in my scenes?
You can either open the included .blend file, select the object, hit ctrl c, open your destination .blend file and hit ctrl v, or you can append a model into your scene by selecting File->Append and then navigating to where you saved the included .blend file.
Discover more products like this
spring24 bfcm23 winter24 seashells seashell ocean photorealistic beach shells asset pack low poly photoscanned cove sand debris #nature bfcm24 loveblender bathroom decor summer24 shell Water