Scorpion (Hadrurus Arizonensis)
That's right! Straight out of your nightmares and into your blender scene! This is my faithful rigged, animated and textured rendering of those smaller, less threatening Scorpions found in Arizona and other desert areas in the US.
All stuff included
Comes with very high resolution (4096 x 4096) Diffuse, Normal, Specular and Occlusion Maps. She is also fully rigged with a nice, physically accurate walk-cycle. Comes with the high and low versions of Multi-resolution, so she is ready for game environments or high end photo-real film renders.Walkies_Video
Everything is included to get you started. Also included is a Cracked Dirt material with high-resolution Diffuse, Normal and Specular maps. The model is on layer 1 and the rig is on later alt 1. Note the hairs on the scorpion are governed by a particle system, and the hair density is controlled by the vertex group "hair"
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