Sci-Fi Missile Launcher Tank

by PBR3D in Models

Sci-Fi Missile launcher Tank

  • Low poly count for video game use.

  • All Textures created in Substance Painter and exported in .PNG PBR formats.

  • Includes textures for rough/met and gloss/spec workflows.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.90.1

  • Textured in Substance Painter 2020.2.1.

  • Rendered in Marmoset Toolbag 3.

  • modelled to real world scales (Metric).

  • Fully and efficiently UV unwrapped.

  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

  • Partially rigged for posing as seen in preview.

  • See the Documentation section for a list of what is rigged.

  • The model will not be posed when you open the file.


Objects included

  • Top (Collection)

    • Missiles
    • Top
  • Bottom (Collection)

    • Base
  • Tracks (Collection)

    • Runners
    • Tracks
  • Bone Shapes (Collection)

  • Armature


Textures included in .png format.

Base - 4K -

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)
  • Emission

Top - 4K -

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)

Tracks - 4K -

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)


Poly Counts combined (According to Blender inspection tools).

  • Face count: 41,566
  • Vert count: 43,663
  • Edges: 83,473
  • Triangulated count: 80,460