Original character made for realtime rendering in Eevee, marmoset toolbag and game engines.
The character is completely rigged (based on rigify).
The face and body have clean UVs and quad-only topology and can be easily modified as a basis for your own projects.
The package includes:
- A-posed mesh in .fbx
- Shaded and Rigged model in a blender scene.
- Full quality PBR textures in .png (OpenGL normal maps)
- the marmoset Toolbag 4 scene used to render the preview screens.