A scene I made for a 3D Art Contest with Blender 2.8. It turned out pretty good and I won with this so I decided to make a breakdown video of this scene on my YouTube channel and also decided to share it with those who are interested in my artwork.
The project uses a lot of procedural materials, some realistic-looking and some abstract. Watching the video and getting the project should definitely help you learn a lot about materials and how nodes work inside Blender to get specific results.
I've included all the textures, materials, models, etc. used in the final render and shown in the video. Feel free to use anything from this scene!
P.S. The snow was added later in the post processing stage, so you won't be getting that along with the project.
|Dev Fund Contributor|
|Published||over 1 year ago|
|Software Version||2.8, 2.81, 2.82|
|Render Engine Used||Cycles|
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