Rune Assault Rifle
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
Rune_Assault_Rifle_1(With calimator, with 2 bullets in clip) - 8125 Tris
Rune_Assault_Rifle_2(Without calimator, with 2 bullets in clip) - 7634 Tris
Rune_Assault_Rifle_3(With calimator, without clip) - 6633 Tris
Rune_Assault_Rifle_4(Without calimator, without clip) - 6142 Tris
Rune_Assault_Rifle_Bullet - 434 Tris
Rune_Assault_Rifle_Bullet_Part_1
Rune_Assault_Rifle_Bullet_Part_2
Rune_Assault_Rifle_Clip_1 - 1492 Tris (With 2 bullets)
Rune_Assault_Rifle_Clip_2 - 624 Tris (Without bullets)
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready
Published | 4 months ago |
Blender Version | 4.2 |
Misc Data | Uvs-Unwrapped, Rigged, Normal-Mapped, Textured |
License | Royalty Free |
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