The mythic route us 66, a classic environment for your scenes and animations.
Some assets are parameterize (such as signboards), see you the README file.
Attention: This scene (including assets) is available only in blend format, and it's not suitable for being exported to other programs (due to the particles systems used for ecosystems).
However, you can use the height maps in tif format (in the pack list) and use it with the displacement feature in other programs.
In addition, you can take advantage of all the alpha-masks and textures (in the pack list) to redo, the texturing and ecosystems of the scene.
Notes: The scene include 4 simple terrains (3 core, 1 background), modeled in Gaea and texturized and populated in Blender (Render Cycles).
The scene was populated with 5 ecosystems (by ParticleSystems) and the roads and assets are modeled with simple obj modules and array by curves.
All the assets are in blend bundle and not exportable (2 shrubs, 5 pines, 5 rocks, 4 cactus, 4 grass, 2 guardrails, 1 powerline, 4 signboaeds).
Scene powered by the Cycles engine.
Packlist: 1 Blender file, 19 alpha-masks, 22 textures, 4 heightmaps (in tif format), 1 readme.pdf.
Vertices: 4.564.000 Triangles: 8.840.000
|Published||9 months ago|
|Render Engine Used||cycles|
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