Rocket Retro

by Danilo Castro in Models


Rocket with cartoon style and a little realism in textures.

These 3D models are in real size.

The model contains few polygons, being able to apply the subdivision modifier and not even distort the mesh.

These models have an open UV mesh and are divided into 3 sets of UV, each map has 2k.

Models developed using Blender 2.83 and the texture was made in Substance Painter 2020.

Rendering and compositing were done in Cycles and Blender composer.


Geometry:

Faces: 11.517

Vertices: 11.838

Triangles: 22,414


Package contents that you will have access to download.

Blender project files included

Files in OBJ format.

Files in FBX format.

2k textures, PNG format, Base Color, Roughness, Metalic, Normal, Height and AO maps.

*You need to use Blender 2.80 to open the project correctly.


Any questions, feel free to contact me by email, social networks or here by chat.

Email: [email protected]

Instagram: @danilo_kstro

Twitter: @danilo_Castro

Thanks for the support.

Published 8 months ago
Software Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93
Render Engine Used Cycles, Eevee
License Royalty Free
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