Hi there, this is my original female character base mesh “Risa”.
----- Features -----
- Blender scene file for rendering in Eevee and rigging generated from Auto-Rig Pro Smart feature.
- 5 poses and an example facial expression.
- Rig tools add-on and proxy_picker.py for blender (only to ensure the IK snaps and other rig functions).
- Clean quad-based topology (only minor parts have tris).
- Obj files for compatibility.
----- UV unwrapped and PBR textures for -----
- Body (Full) - 4k normal, albedo, roughness.
- Eyeball (BlueGray/Blue/Brown 3 colors) - 1k albedo.
- TeethGumTongue - 1k albedo, roughness.
- Hair (Pink/Blonde/Brown 3 colors), Eyebrow, Eyelash - 2k normal, albedo, alpha.
- Clothing (3 colors) - 2k normal, albedo, roughness.
(Total 41,620 faces)
----- Note -----
- "blenderScene(3.4, 3.6).zip" contains the native file packed with all external data and add-ons. No hassle!
- Rig tools add-on and proxy_picker.py for blender you can use only to ensure the IK snaps and other rig functions. The rig is generated from ARP Smart feature. Although I did my best weight painting, you may need to tweak weight maps to achieve your desired result.
- The default setting for lighting is studio HDRI image comes with blender, rendering in Eevee.
All my models do not have genital areas modeled.
Please let me know if you have any questions or require further assistance. Thanks!
|Dev Fund Contributor|
|Published||2 months ago|
|Blender Version||3.4, 3.6|
|Render Engine Used||eevee|
|Misc Data||uvs-unwrapped, manifold-mesh, rigged, normal-mapped, textured|
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