Rigged Man

by Ocstard in Models


|| 3D Man Model with FK and IK Rig ||


*** MAIN ***

- Originally created with Blender

- This model can be used in commercial projects and there is no requirement to give credit

- There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh

- The Polygon & Vertices totals represent the mesh without subdivision


*** SPECS ***

- The Preview images are rendered using the Eevee rendering engine

- The .blend files are ready to render with the same style as the preview images

- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)

- No add-ons or plug-ins needed for the .blend files

- The mesh has a clean geometry based on loops & 'only' quads

- The mesh can be subdivided according to your needs, subdivision surface methods like Meshsmooth or Turbosmooth are perfectly working

- The mesh has a clean and well-distributed UV Mapping (without overlapping)

Dev Fund Contributor
Published 2 months ago
Blender Version 4.0
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged
License Royalty Free
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