This Ladybird is ready to fly
There is some predefined actions (Opening wings, Flying beat) you can use easily on your scene. Also in the blend file you have 3 poses actions for a render image (Curled pose, Flying pose and Static pose) With this ladybird you have one flower « Hepatica anemone » and two plants. The render engine is Blender cycles. To render it with GPU card Model need 1.5G of GPU Memory Animation need 2G of GPU Memory
The modeling is designed to animate.
The ladybird model have a realistic shapes and proportions. The modeling mesh is designed for animation
32 customized cycles shaders
On the blend file you have SSS skin shader, Hair shader, Wings shader with absorption, refraction, glossy, fake caustic, and specific bump node. Custom eyes shader, ... You can switch color of the ladybird (7 points red or 3 points red, 7 points orange or 3 points orange) On the flower you can switch colors too.
35 Specifics and adapted textures
For the ladybird you have 27 textures 2K. For the eyes you have : - A specific eyes bubble's tiled texture made with blender - A specific reflection map. There is too 3 specific background and 7 textures of plant and flower