Rigged Grandfather Clock

by PBR3D in Models

**Rigged Grandfather Clock**


- 100% quad design.


- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.


- Fully Rigged


- Logically named objects, materials and textures.


- Modelled in Blender 2.83.2


- Textured in Substance Painter 2020.1.3.


- Rendered in Marmoset Toolbag 3.


- modelled to real world scales.

  

   GrandfatherClock - Approx 2.7cm tall, 54cm wide, 27cm deep.


- Fully and efficiently UV unwrapped onto a single UV map.


- Showcase animation applied to model, 360 frames, 30fps. Includes hand movement, weight movement an pendulum swing.

- Tested in Marmoset toolbag, EEVEE and Cycles.

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**Rigged Elements**


- Root (Moves entire model) - Contstrained to translate and rotate on floor.


- Minute-Hand - Constrained to rotate on clockface.


- Hour-Hand - Constrained to rotate on clockface.


- Pendulum - Constrained to rotate on pivot point.


- Weight-1, -2 and -3 - Constrained to translate along local vertical axis.


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**Formats included**


.Blend - Native


.FBX (Baked Animation) 


.OBJ 


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**Objects in each file format**


- GrandfatherClock (Model Collection)

    -Clock_Rig

        -Animation

        -Pose

        -Armature

        -GradfatherClock


- Widgets (Custom Rig shapes Collection)

    -WGT-Hour_Hand

    -WGT-Minute_Hand

    -WGT-Pendulum

    -WGT-Root

    -WGT-Weight


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**Textures included in .png format.**


GrandfatherClock - 4K - 


- Diffuse

- Roughness

- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

- Metallic

- Alpha


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**Poly Counts (According to Blender inspection tools).**


- Face count: 16,167

- Vert count: 17,372

- Triangulated count: 32,334