100% quad design.
Low poly, gamne ready.
Rigged with custom bone shapes in .blend file.
All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
Logically named objects, materials and textures.
Modelled in Blender 2.9
Textured in Substance Painter 2020.2.1.
Rendered in Marmoset Toolbag 3.
modelled to real world scales.
Fully and efficiently UV unwrapped.
All tools are parented to the wall in .Blend file for easy placement of all assets.
Game ready, as a single peice to fill out a scene or individual tools in a game.
Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
Textures included in .png format.
Vice - 4K -
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
Combined Poly Counts (According to Blender inspection tools).
- Face count: 866
- Vert count: 984
- Triangulated count: 1,732
|Dev Fund Contributor|
|Published||about 1 year ago|
|Misc Data||UV's Unwrapped, Rigged, Normal Mapped, Textured|
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