Reptile Skin Textures V.1

by GraphicCompressor in Materials, Shaders, Textures

Four different reptile skin textures 
Set includes Normal, Displacement, AO maps, 4000 x 4000 pix  32Bit, most textures in are *exr format, some in *tif.

In the scene EXAMPLES_SCENE_DISP_MODIFIER: Used Displacement modifier and basic glossy shader. In the scene EXAMPLES_SCENE_DISP_NORMAL: Used Normal and Displacement maps for mapping.
In example scenes used 1024x1024 textures. Hires versions you find in the HIRES_VERSION folder.