Realtime Materials For Blender

by Ducky 3D in Materials, Shaders, Textures


Item Rating

This item has an average rating of 5 from 43 ratings by the community.

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  • mike
    11 days ago

    Great job guys ... Saves a lot of own work. Thx

    • Ducky 3D

      11 days ago

      Thank you!!
  • KRITZ STUDIO
    17 days ago

    A spectacular job, each texture is super easy to control and generates an infinite number of variants!, but beyond the impeccable technical aspect, what stands out is the creative part in the construction of this collection, each material opens a world of imagination, a key to create new worlds!, congratulations for your immense work!

    • Ducky 3D

      17 days ago

      Man I’m so glad you like the materials!!
  • Benedetto Florian
    17 days ago

    Crazy quality ! love this tool !

    • Ducky 3D

      17 days ago

      Thank you!!
  • Yanik3D
    19 days ago

    Lovely vibrant procedural materials. Really handy for motion graphics and stylized art.

    I think the materials can greatly be improved by adding edge wear and dirt controls, because at the moment none of the materials use the underlying geometry. On some materials it's not that important, but I feel on certain materials such as the surfaces/metal/paint/woods it could improve the materials a lot.

    Also the default noise pattern is very recognizable on most of the materials. I hope to see some improvements in this regard. It can be an easy fix by subtly warping the noises scale/detail/roughness texture slots with other noises or by combining multiple noises together.

    • Ducky 3D

      18 days ago

      Thank you so much I really appreciate the positive feedback. The most important thing for this pack is that it works the same in both eevee and cycles, which is why having Edge wear isn’t on any of the materials at the moment because it doesn’t work in eevee. You’re definitely right about the noise pattern. I’ll dig in and add some variation. If you need anything, feel free to send me a message.
  • Wigglepixel
    about 1 month ago

    Just bought and installed these, but these are already so - much - fun to play around with! A lot of great quality materials in there to use, spice things up and be inspired. Wether to quickly set new draft/tryout/markup scenes for animation work or for use in production on models. Sometimes you just want to pick a material and tweak it to your needs instead of working a long time on create one from scratch. For all kinds of reasons. Thanks a lot for all this great procedural work you did on this!

    • Ducky 3D

      about 1 month ago

      thank you man! im glad you like the materials
  • James
    about 2 months ago

    This is one of the best material packs for blender. High quality, easy to use, and saves so much time! Highly recommend. Great work Ducky3d!

    • Ducky 3D

      about 2 months ago

      Thank you so much man!
  • Rodion
    about 2 months ago

    Very nice collection. Will wait for updates.

    • Ducky 3D

      about 2 months ago

      Awesome! Plenty to come
  • Roku
    2 months ago

    A very nice collection of beautiful, almost infinitely customizable materials. It really helps me out with my workflow. Couldn't be more happy with this addon!

    • Ducky 3D

      about 2 months ago

      I’m glad you like it man!!
  • Tos
    2 months ago

    I have many other material library but I don't often use it because of their speed is very slow for me but this one is the fastest one I have try! I really love material that I do not have to do UV Unwrap. wish you have more material update with no need UV unwrap categories~.

    • Ducky 3D

      2 months ago

      thank you man!! unfortunately more advanced materials like cloth and carbon fiber just cant avoid unwrapping. But I still try to get non UV materials in future updates! I appreciate the feedback man!
  • J Kent
    2 months ago

    For the price of this add-on and the promotion that has gone into it I'd expect more updates. It has been 3 months and no new materials added. A lot of the materials are one-note wonders and repeats of the same thing over and over. Its useful, though, if you're opposed to making your own materials.

    • Ducky 3D

      2 months ago

      Hey man! So the reason a few of the materials may look like repeaters is that I wanted the user to have options with slight changes so that they can apply multiple materials but they don’t look like the exact same thing. So some of the similar materials have slightly different surface imperfections, or scratches or things like that but are in the same family of materials. On your note about the update. We are currently running through every single material to optimize their speed which is taking a bit longer to do. But I have quite a few really cool materials coming out very soon

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Sales 19800+
Customer Ratings 43
Average Rating
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
License GPL
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