Realistic Glass Shader (Eevee Ready)

by Dean in Materials, Shaders, Textures

Glass is never perfectly clear or transparent in the real world. Adding procedural surface imperfections, smudges, scratches will improve realism. This shader is fully adjustable with easily adjusted settings.

Features: 

  • Add smudges with adjustable detail level, size and amount of smudges.
  • Easily adjustable controls for surface imperfections
  • Procedural bump map to add extra detail and realism
  • No uv unwrapping is required, since it's procedural it can be applied to any model. 
  • Shader is eevee ready and also functions in Cycles.
  • Color of glass and Ior value can be adjusted within the shader.