Surface Collection - Marched Rays

by SPRWtv in Surfacing


The Marched Ray shader is a node-based point-of view dependent shader that can be used to create really interesting volume-like effects.

Have some effects to do? Throw the Marched Ray shader into your workflow and mess around with it!

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Dev Fund Contributor
Published over 1 year ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
Render Engine Used cycles, eevee
License Royalty Free
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