Two shader nodes to add rain and water to any surface material! The nodes create raindrop splashes on surfaces above water level and surface ripples and splash rings on the water as well as refraction and discoloring of surfaces below water level, and wetness seeping on surfaces above water level.
You have complete control over the effects, from Size and Intensity to Color, and all animation is derived from a single Time value.
Please note, this is a shader solution only. There are no particle systems included.
All the power of Rain.Water with :
- waves featuring realistic surface runoff, splashing and rippling around obstacles
- parallax refraction of underwater surfaces
- volumetric raindrops which sync up automatically with the splashes on a Rain.Water surface
NOTE: to be notified about future updates, please remember to allow email contact from the creator when you make your purchase.
|Dev Fund Contributor|
|Published||about 1 year ago|
|Software Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93|
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