Pure Glass is a high quality procedural shader designed for (EEVEE), it generates a glass type material, perfect for architectural projects, it also generates materials to simulate water bubbles with random colors."Pure Glass" is effective for indoor and outdoor scènes.
Minimum Performance: I7 2.6Ghz/ 4GB/ GTX 950 4GB/ Windows 10.
*Note: please don't forget to take a few seconds to rate this product, the popularity of this product will allow me to continue to do research to add more functionality in future updates. Thank you in advance for your help and happy blending!
- Architecture: Glass window, Table, Bottle, Water simulation etc...
- Other: Water bubble, with automatic and random color animation.
To use Pure glass in your projects, simply use the "append" function and import the shader into your scene.
Update 1.3 now available! (Blender 2.91) (04/01/21)
What's new in Pure-Glass 1.3?
- The shader "Glass" and bubble are now separated.
- If you distort the glass shader with a displacement texture the shadows will be influenced as well.
Update 1.2 now available! (Blender 2.80)