Procedural Track Lighting
This product is a Geometry Node for Track Lighting. Simply create a curve path for your future track lighting and apply this Geometry Node. It allows you to adjust technical lighting system parameters in any moment of your project progress.
Input
Curve. Path for the track.
Properties
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Distribution
- Distance between lamps
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Yaw (min)
- Minimum random value for lamp rotation angle rotation along Z-axis
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Yaw (max)
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Maximum random value for lamp rotation angle rotation along Z-axis
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Maximum random value for lamp rotation angle rotation along Z-axis
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Yaw Seed
- Random value seed for lamp rotation angle rotation along Z-axis
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Pitch (min)
- Minimum random value for lamp rotation angle rotation along X-axis
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Pitch (max)
- Maximum random value for lamp rotation angle rotation along X-axis
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Pitch Seed
- Random value seed for lamp rotation angle rotation along X-axis
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Suspension
- Length of the suspension wire that used for drop track
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Lamp Type
- Switches between two types of lamps: round and square
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Main Color
- RGB color for the whole system of track lighting
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Light Color
- Color of the Emission Lighting
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Light Intensity
- Emission Intensity
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Subdivision
- Level of Subdivision Surface. Useful for closer renderings
Output
Mesh. Track Lighting 3d model.
*All Nodes in the Editor are clean, joined into frames and named, so it is easy to read, edit and reuse different parts of it.
Customer Ratings | 1 |
Average Rating | |
Published | 16 days ago |
Blender Version | 3.4 |
License | Royalty Free |

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