Procedural Synthetics Materials For Blender 3D

by alberrvfx in Surfacing


Procedural Synthetics Materials for Blender3D 

This is a separated group of procedural materials made exclusively for Blender3D software. 

The main purpose of these materials is to accelerate the customer´s workflow during the texturing process. With just a few clicks, you can have your 3D models textured.  

Here are some examples so you can see how the materials look.




  • ENGINE COMPATIBILTY: Eevee & Cycles 
  • Recommended engine: Cycles (depends on which material you are using)


100% CUSTOMIZABLE MATERIALS

In addition, since they are procedural textures, they include several variable parameters to adjust to your liking. 



TEXTURE BAKING 

All the materials are prepared for quick and easy texture baking. By using the sockets located in the upper right corner of the node group, you will be able to bake the textures.  

In case you are not familiar with this process, here´s a simple mini-tutorial on Baking alberrvfx textures.


HOW TO USE THEM

Adding the materials to your Blender file is super easy. You only need to go to FILE->APPEND, search the material file on your DOWNLOADS folder, click on it, then click on the MATERIAL folder, select the desired materials and append them. 

Just in case, here´s a mini-tutorial on how to use the materials.


DO NOT FORGET TO SHARE AND RATE THE MATERIALS IF YOU ENJOYED THEM


Visit my other materials and models -> alberrvfx 

MORE ABOUT ME


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Sales 10+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used Cycles, Eevee
License Royalty Free
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