Procedural Suncatcher With Rim And Autocolors - Stained Glass In Geometry Nodes
Procedural Suncatcher node setup with automatically generated Rim and Colors and customizable variations, creating a parametric "Stained Glass" effect in Geometry Nodes.
The "fracturing" frequency, size and the colors are completely customizable.
The file has explanations, labels.
Happy Blending !
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NOTE
-(Since it is a concept demonstration, it is kept as simple as possible.) The GeoNodes trees are kept clean for easier readability and have detailed explanations. Everything is built from the base. The point of these setups is to provide a base core of the concept, node from node, instead of contracting all into node groups with exposed settings, which makes everything harder to read and dissect.
You can embellish, refine as you wish based on the core or realize your own ideas.
-Read the text description, it has a lot of useful info !
Sales | 30+ |
Published | over 2 years ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
License | Editorial |
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