Procedural Skin Shader

by Icicle VFX in Surfacing


Small details like pimples don't look as they should

This is probably due to the model's size. By default, 'Subsurface' value is set to 0.02 (in this material), which works fine for a 2x2 meters model. If your model is notably smaller than that, then you can either lower the 'Subsurface' value or scale up your model.

The skin texture is plain or displacement is not working

Make sure displacement is not disabled for your object. To check this, find the 'Displacement' value under the 'Settings' dropdown menu in your material settings tab, and switch it to either 'Displacement only' or 'Displacement and Bump'.

If the problem persists, then your mesh is probably not dense enough. You can fix this by adding a 'Subdivision Surface' modifier to your object and raise the amount of subdivision levels.

Sales 100+
Dev Fund Contributor
Published almost 2 years ago
Blender Version 3.0, 3.1, 3.2
Render Engine Used cycles, eevee
License Royalty Free
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