Procedural Road & Object Marker Shader Pack

by CGCocktail in Surfacing

Procedural Road & Object Marker Shader Pack

The Procedural Road & Object Marker Shader pack has 8 different Road Shader and 8 different Object Marker Shader with a number of customization options.

*Note: Make sure the object is Uv Unwraped for better result 

 >  Click here to check out my other shader

Customization options

  • Color
  • Pattern Scale
  • Roughness
  • Bump
  • Offset

Render Engine

Procedural Road & Object Marker Shader pack work on both EEVEE and Cycles render engine.

Road Shaders

Object marker Shaders

*Note: For better results, turn on Bloom in EEVEE and use the Glare node with the fog glow option in compositing for Cycles.

How to use ?

You can append the material from the downloaded .blend file or you can also copy the .blend file to your asset library folder to add it to your asset library 

  • A blend file with 8 road shader and 8 object marker shader
  • A zip file contain custom thumbnails

You are allowed to use these material for both commercial and personal use, but you cannot resell, repackage, or redistribute them.

 >  Click here to check out my other shader


Addons :

MaskNodes Add-on

MaskNodes are custom node groups that procedurally generate black-and-white texture which can be used to add detail to your material

     MaskNode V1.0 : Check

Import&Export Add-on

Import&Export enables you to import , Export and Append files from the 3D viewport.

     Import&Export V0.1 : Check

Dev Fund Contributor
Published 11 months ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
Render Engine Used Cycles, Eevee
License Royalty Free
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