Procedural Rain

by Amin Missaoui in Materials, Shaders, Textures

PROCEDURAL RAIN NODE-GROUP

PROCEDURALLY ANIMATED JUST CLICK PLAY   









REALISTIC BUMP/REFLECTION/REFRACTION/ROUGHNESS 






EASY CONTROLS






THIS NODE-GROUP USES UV AS MAPPING SO IT'S RECOMENDED TO USE THIS ON SIMPLE MESHES SUCH AS A PLANE.

HDRI FROM HDRI HAVEN.