Procedural Pack : Space

by Stéphane in Surfacing


How to import a world texture
  • Go to File → Append

  • Look for the file that contains the materials and double click on it

  • Go to the NodeTree folder

  • Select the Node tree and click on "Append"

  • Now you can assign the texture by clicking on "Background" and select the "group" in "World properties" panel.

How to import the materials
  • Go to File → Append

  • Look for the file that contains the materials and double click on it

  • Go to the material folder

  • Select the material and click on "Append"

  • Now you can assign the material to your object and customize it in the "material properties" panel or in the Shading workspace.

Dev Fund Contributor
Published 3 months ago
Blender Version 4.0
Render Engine Used cycles
License Royalty Free
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