Procedural Pack : Space

by Stéphane in Surfacing


How to import a world texture
  • Go to File → Append

  • Look for the file that contains the materials and double click on it

  • Go to the NodeTree folder

  • Select the Node tree and click on "Append"

  • Now you can assign the texture by clicking on "Background" and select the "group" in "World properties" panel.

How to import the materials
  • Go to File → Append

  • Look for the file that contains the materials and double click on it

  • Go to the material folder

  • Select the material and click on "Append"

  • Now you can assign the material to your object and customize it in the "material properties" panel or in the Shading workspace.

Dev Fund Contributor
Published 10 months ago
Blender Version 4.0
Render Engine Used Cycles
License Royalty Free
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