Procedural Materials Light

by JiriTuhacek in Materials, Shaders, Textures

MaterialsetDescription

Appending materials

  • Open your own .blend
  • Go to File > Append > /Destination Folder/ > MultiMaterial.blend > Materials > MultiMaterial
  • You also can open Multimaterial.blend > select some model with multimaterial > CTRL+C > CTRL+V into you own .blend