Procedural Marble Shader

by Prashan in Materials, Shaders, Textures

Works best with Object coordinates. You will get the best result this way as the patterns will continue over edges. Will still work with UV and generated coordinates as well.  


The easiest way to append this to your scene is to copy (CTR+C) an object from the blend file and paste (CTR+P) to your scene. Which should bring along the material.

Sales 10
Published over 1 year ago
Blender Version 2.91
Render Engine Used Cycles, Eevee
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message