Procedural Ice Shaders

by EBTRR in Surfacing


Two Procedural Ice Shader for Cycles.


Links:

Discord: https://discord.gg/D2AZRcZMxt

Check out my other products: https://blendermarket.com/creators/ebtrr

Sketchfab: https://sketchfab.com/ebtrr


If you have any questions feel free to contact me. 

For feature requests and Bug reports, you can use the Discords Channels or the Blender Market Contact Formular.


Description:

Ice in Water procedural generates a water landscape with floating icebergs.

You can edit the relation between ice and water, height, and other parameters like the coordinates for animations.



Snow to Ice functions similarly, only it allows you to have a relation from snow to ice or more compressed snow.


You can edit the functionalities like color through the Hue/Saturations Inputs or editing the color ramps.

I recommend making a duplicate of the Node Group.


You need to activate Displacement and Bump in the Material Settings.

Sales 10
Dev Fund Contributor
Published almost 2 years ago
Blender Version 3.2, 3.3, 3.4
Render Engine Used Cycles
License Royalty Free
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