Procedural Grungy Tiles

by Espresso Joe in Materials, Shaders, Textures


Grungy Tile Procedural Shader

This shader contains an easy to adjust node group, which can be used in a multitude of ways. The primary use of this shader would be in Architectural Visualization, but it's really suitable for anything relevant.
All in all, there are approximately 200 nodes in this setup (not including reroutes and frames of course), which makes up 25 adjustable sliders and color pickers for customizing the shader. The adjustments are categorized into the following:

  • Tile Settings
  • Mortar
  • Damage
  • Grunge
  • Cracks


Each one has multiple controls, to ensure you get everything you want from the shader.

Where's the money go?

50% of the proceeds from the sale goes to the Blender Foundation.

If however, you can't afford to pay for the shader, then you can pick it up for free, or the price of your choice on Gumroad by clicking here.

Sales 40+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published almost 4 years ago
Software Version 2.7x
Render Engine Used Cycles
License GPL
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