Procedural Fence, Brick & Vegetation V1.3

by 300Mind in Modifier Setups

Change Log

Version 1.3 update available :

-  Newly added Procedural Brick wall 

-  Dynamically change the height and length of the wall

-  Extend and adjust the wall with basic curve tools

-  All controls provided in the Modifier stack

-  End cap switch provided

-  Switch between Object and Collection of Bricks & Pillars according to your needs

Version 1.2 update available :

- Bug Fixes
- Stability Optimized

This package is useful for dynamic Fence generation, You can simply draw a path and a fence will be placed accordingly. Additionally, the grass on the terrain will also adjust automatically as per the terrain. It is very useful for large-scale environments as it is a completely procedural fence and vegetation generator.


- Automatically attaches to any terrain 

- Our generator also supports real-time sculpting on terrain 

- Multiple paths can be drawn for complex environments

- Detailed controls provided for grass adjustment

- User can also put their own fence and grass models in the generator for better flexibility

- Most importantly, the user can control everything from the Modifier panel

The package includes:

- Dynamic fence generator

- Game ready low poly fence models(5 to 6 variations)

- Game ready low poly grass models(10 to 12 variations)

NOTE:- The generator supports versions Blender 3.1 onwards 

Sales 30+
Dev Fund Contributor
Published about 2 months ago
Blender Version 3.1, 3.2, 3.3
License Creative Commons
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message