Procedural Fence, Brick & Vegetation V1.3

by 300Mind in Modifier Setups







Change Log

Version 1.3 update available :


-  Newly added Procedural Brick wall 

-  Dynamically change the height and length of the wall

-  Extend and adjust the wall with basic curve tools

-  All controls provided in the Modifier stack

-  End cap switch provided

-  Switch between Object and Collection of Bricks & Pillars according to your needs


Version 1.2 update available :


- Bug Fixes
- Stability Optimized


This package is useful for dynamic Fence generation, You can simply draw a path and a fence will be placed accordingly. Additionally, the grass on the terrain will also adjust automatically as per the terrain. It is very useful for large-scale environments as it is a completely procedural fence and vegetation generator.

Functionality:-

- Automatically attaches to any terrain 

- Our generator also supports real-time sculpting on terrain 

- Multiple paths can be drawn for complex environments

- Detailed controls provided for grass adjustment

- User can also put their own fence and grass models in the generator for better flexibility

- Most importantly, the user can control everything from the Modifier panel

The package includes:

- Dynamic fence generator

- Game ready low poly fence models(5 to 6 variations)

- Game ready low poly grass models(10 to 12 variations)

NOTE:- The generator supports versions Blender 3.1 onwards 

Sales 30+
Dev Fund Contributor
Published about 2 months ago
Blender Version 3.1, 3.2, 3.3
License Creative Commons
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