Procedural Architectural Glass Materials

by Sanctus in Surfacing


Procedural Architectural Glass Materials





UVs required: YES
Render Engine: CYCLES, EEVEE (ON eevee caustics have no color)
Displacement: NO

Material Artist: Sanctus


This material is also sold as part of the Sanctus Library addon

along with hundreds of other materials.




You can also check other materials I made here


How to use the material

You can append the material to your scene by going to File>Append... navigate to the downloaded blend file containing the material, double click it, double click the Material folder, select the material and click the Append button. Once done you will be able to assign it to your object in your scene.

Sales 20+
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used Cycles, Eevee
License Royalty Free
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