Procedual Hammered Metal
In order to use the shader in your projects, it has to be appended.
Note
If you want to use the Shader with displacement, you need a subdivision surface modifier with adaptive subdivision enabled
Sales | 30+ |
Dev Fund Contributor | |
Published | over 4 years ago |
Blender Version | 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3 |
Render Engine Used | Cycles |
License | Creative Commons |
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Tags:
metal shader, procedural, Cycles, dirty raw metal, 2.81, brushed, singe, metal, summer20, realistic, bfcm21, 2.82, metal material, iron, roughness, blender, raw metal, dirt, procedural material, 2.8, bfcm22, easy, spring19, Material, to, Rust, hammered, eevee, procedural metal, Node, Shader, texture, use, dirty metal