Blender Procedural Material Pack #21

by Ryan King Art in Surfacing


In this material pack, you will get 11 realistic procedural materials, created with Blender.

Render Engine:
These Materials were created for the Cycles rendering engine. You can use them in the Eevee rendering engine, but they work best in Cycles.

Customizable Node Groups:
Each material has been created as a custom node group, with many different customizable values, such as: Scale, Rotation, Color, Metallic, Details, Distortion, Noise Settings, Roughness, Normal and Bump, Displacement, and more!

Ultimate Procedural Material Pack


Tutorials:
If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.

Check out the Tutorial Playlist


Contents:
Blender file with 11 Procedural Materials:

● Fresnel Glow
● Fresnel Metal
● Raw Beef Steak (Using Displacements)
● Beef Steak (Using Displacements)
● Smooth Rock (Using Displacements)
● Balloon
● Balloon Polka Dot
● Balloon Random Color
● Diamond Marble Floor Tiles
● Giraffe Fur
● Asteroid with Craters (Using Displacements)

Other Files:
● Final Renders
● Product Images
● HDRI Lighting

Dev Fund Contributor
Published about 1 month ago
Blender Version 4.2
Render Engine Used Cycles, Eevee
License Royalty Free
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