Discover the power of procedural materials !
Pro-C Materials is an Evolutive and Procedural materials library, for Cycles and Eevee .
Located on the 3D View, "Pro-C" lets you search for materials in our libraries.
You don't need to loose your time anymore in the shader editor :
You can now modify the settings of any material directly on our interface and easily switch between the materials with our "auto-assign" function.
Specially created for environnement, landscape and design, Pro-C Materials is composed of 3 libraries :
Rock (20 materials)
Evolutive Ground (8 materials)
Evolutive Wall (8 materials)
Each material is fully customizable, thanks to our Evolutive Shader you can now change the old age of the material , the color, the scale, the moss location, the "texture coordinate" mode and more … just with one click to create unique and awesome scenes .
Here is a list of the current settings available in our interface :
- Switch between displacement and bump mode in one click,
- Change the "Texture Coordinate" mode from our selector,
- Manage the Material List,
- Scale the material,
- Rotate the material,
- Change the Pattern Ratio,
- Change the Old Age,
- Choose the Moss Location,
- Change the color,
- Choose the Dry/Wet percentage of your material,
- Choose the Displacement amount,
- Modify the complexity of the material,
- Auto-Assign materials.
- And more ...
|Dev Fund Contributor|
|Published||about 1 year ago|
|Render Engine Used||cycles, eevee|
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