Pro Atmo

by Contrast Render in Addons

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The Pro Atmo add-on serves the ability to create realistic sky, space or scifi scenes. Because the parameters are calculated in the world texture, you can get very fast render-times. The world texture is calculated procedurally, this way you can have control over nearly everything

Fast, realistic and customizable

Realistic cloud generation

Using HdrI's

Using HDRIs for the background and lighting can be a great way to create realistic scenes in Blender. But there are many drawbacks of this method:

  • Searching for an image which fit's into your scene
  • Potentially paying everytime you want a new background
  • Little creative freedom
  • Static (unable to animate the sun, clouds or anything)
  • Time consuming to setup and adjust

Using Pro Atmo :)

  • Wide variety of ready to use presets
  • Handy controlls for every possible parameter
  • Nearly no limitation for you creative freedom
  • Supports Eevee and Cycles (recommend strong system for Eevee)
  • Procedural texture with infinite resolution

Realistic Planets

Great for ArchViz

Or landscape environments

Free trial version

We believe that the best way to get to know a product is to give you the opportunity to try it by yourself. For this reason, there is a trial version available with following features:




Atmosphere X X
Sun X X
Adjustable altitude
Planets (with rings)

Full version

We hope that with the Trial version, you can get a good first insight into the addon. If you decide to get the full version, you will get not only more features, but would support us to make our development more sustainable.

Sun Position

Generate clouds


Create planets

Fly into space

High Detail Textures

High Quality Space Backgrounds


Q: Does this addon support Eevee as render Engine?

A: Yes, you can use Eevee for real-time rendering!

Q: Is there any documentation for this addon?

A: You can visit our official documentation here

The concept behind Pro Atmo

Using a static hdri for background lighting is the most common method, when it comes to environment creation. We thought it would be a great idea, to create a procedural generated world-texture. This way you have control over all different features. The addon implements a very nice workflow, because nothing has be bakes or anything. All settings can be changed in real-time at any point.

Procedural sky generation in Blender

The nashita sky-texture is available since Blender 2.9. Working with this texture comes really handy, because changes can be made in real-time. However there are some features missing like:

  • Clouds generation
  • Stars and nebulae
  • Earth curvature at higher altitude (The earth is not a disk)
  • Creating planets etc.

So we decided to create our own "sky-texture" with all features included. We started with the atmosphere, which is basically a gradient-texture, then we added clouds, which is made by a complex noise-texture. This way we added more and more features, until it was finally a seamless and realistic atmospheric / space / clouds simulator.

Choose a product version:

Sales 100+
Downloads 800+
Customer Ratings 2
Average Rating
Published over 1 year ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Cycles, Eevee
License GPL
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