Piping Cover – Sd100

by solo_GRV in Models


This is a set of models of cable channels (piping covers). They are used for the safe passage of cables and pipes of the thermal system of the house (boilers, air conditioners, etc.) and protect them from the influence of the external environment. They are placed in most cases on the facades of buildings. The models were made in accordance with real scales, but were also partially simplified for better optimization.

= Info =

  • Modeled in Blender.
  • Textured in Marmoset Toolbag and Substance Painter.
  • Contains 18 individual models and 1 composition.
  • Slim duct connection shape can be changed using curves in Blender.
  • Texture sets quality - 2048/1024.
  • Available in packs: Japanese Facade Devices Pack – JFDP-1

= Usage =

  • This model can be used in your games, visualizations and art.

= Model features =

  • Wear levels: Dirt;
  • Colors: Ivory;
  • Object size: All information on sizes is presented in the previews.

= Textures info =

  • number of sets: 1 set (two resolutions - 2048 and 1024)
  • pipeline: Metallic/Roughness PBR
  • normal map format: OpenGL (green channel is inverted)
  • number of files: 12 textures in .png format; 12 textures in .tga format
  • resolution: 2048x2048/1024x1024 pixels
  • texture types: _BaseColor(4), _Roughness(4), _Normal(4), _Metallic(4), _AO(4), _ORM(4)

= LODs info =

  • LOD0 – polycount presented in previews - 1 texture set - 1 material

(ts - texture set; m - material)

= Archive content =

  • 2048x2048 png images – 6
  • 1024x1024 png images – 6
  • 2048x2048 tga images – 6
  • 1024x1024 tga images – 6
  • .fbx files – 20
  • .obj files – 20
  • .mtl files - 20
  • .blend file - 1

= Updates =

 

27.06.24:

- File names changed to comply with UE5 naming convention


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Dev Fund Contributor
Published about 1 year ago
Blender Version 3.6
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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