Jewelry design has become quite popular lately! Thanks to 3d Printing and the new opportunities that it has brought for designers. Having a photorealistic mockup of the final product can really convey your design ideas and bring them to the next level:
- Find the best light spots, evaluate how your design reacts to light
- Achieving the best possible presentation
- Help your customer choose their product
No matter what light setup do you use, a physically correct material will Always look realistic, under any condition. So if you've struggled in the past with parameters tweaking just to have a material looking good ONLY in one scene, then you' ll see the benefits of having a setup which can be used in any scenario, Always.
Physically correct gems and precious stones include the most used gems in jewelry, including semi-precious aquamarine, Onyx and jade, with the addition of a nice looking velvet material. Also a versatile render setup reusable for your models and close shots
- Emerald small
- Emerald big
Models and metal materials not included
Welcome to the physically based shading in Cycles, I hope you will find your new materials to be the secret weapon to stunningly realistic renderings!
Gem materials have each their own absorption and/or light dispersion, this is especially true for diamond which have a very charateristic refraction pattern. You can alter the "purity" of the gem by dialing in the amount of absorption and its colour.
Jade material uses a complex SSS/reflection setup, allowing you to tweak the overall polishing
Studio setup included, HDRI from www.hdrihaven.com released as CC0
No FAQ's found for this product.
Purchase this item to leave a review!