This household smoke detector is a great addition to any interior visualization scene where you are really trying to achieve full detail and photorealism. Smoke detectors are one of those household fixtures we take for granted when we see them but make a scene feel complete and believable. The smoke detector is set up for PBR rendering in cycles + Eevee and is textured in substance painter.
The model is optimized in Blender using the subdivision surface modifier so you can set the desired level of detail and keep your scene efficient. The Node system is set up to be simple and easy to use with a clearly labeled slider that controls the level of wear and tear on the model. The file also includes an OBJ version of the model and the full 4k textures