Photorealistic model of a human skull, sculpted from real life reference and quad retopologized.
The skull model is measured to real life sizes, all objects with clear naming structure.
The model consists of four meshes: Skull, mandible, upper teeth and lower teeth.
The model comes is rigged.
All Meshes are full quad topology, uv unwrapped.
Skull Diffuse, Roughness, Normal and SSS in 8K png
Teeth Diffuse, Roughness, Normal and SSS in 4K png
|Dev Fund Contributor|
|Published||6 months ago|
|Software Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93|
|Misc Data||UV's Unwrapped, Manifold mesh (water-tight), Rigged, Normal Mapped, Textured|
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