Photorealistic Common Kestrel
Just open blender and put the prefer models into your scene by clicking File -Append - and then go to your downloaded folder.
For better organization the models are put in two different collections. Collection Midpoly has the more detailed models in it and the collection Lowpoly has the low owl models.
Change the gloss of the roughness map
Your scene is always in different light conditions, so therefore the plumage needs different strength of roughness map in order to better show off.
You can change that in the material shader by changing the color ramp.
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