Pebbly Beach

by Luigi Marini in Models

An atypical beach for your holidays. Instead of sand, you can find grass and stones, smoothed by the water of the sea or lake.

Interesting basic and original environment for your scenes. It's suitable also for fishing lovers.


Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).

However, you can use the heightmap in tif format (in the packlist) and use it with the displacement feature in other programs.

In addition, you can take advantage of all the alpha-masks and textures (attached in the packlist) to redo, in other programs, the texturing and ecosystems of the scene.


Notes: The scene include 1 simple terrain, modeled in Gaea and texurized and populated in Blender (Render Cycles). 

The terrain was populated with 10 eco-systems (by ParticleSystems). 

All the assets are in blend bundle and not exportable (5 rocks, 5 pebbles, 2 shrubs, 4 grass, 2 trees, 3 beach umbrella, 1 beach chair, 11 beach people).


Packlist: 1 Blender file, 10 alpha-masks, 4 textures, 1 heightmap (in tif format), 1 readme.pdf.