PBR human male skull model.
Anatomically correct. Include all skull bones separated and named correctly.
Al anatomical landmarks are marked on model with text mesh. Model is design to work with
all 3d real time rednering engines such as blender 2.8 EEVEE.
All textures are 4k (.png) This iclude: Albedo, Normal map, Roughness map, Bone colours.
Mesh Polycount is about 60K TRIS(32K Faces) without text, and
about 170K TRIS(145K FACES) with text mesh.
File formats are: .blend, .FBX, .OBJ
|Dev Fund Contributor|
|Published||over 2 years ago|
|Software Version||2.8, 2.81|
|Misc Data||UV's Unwrapped, Normal Mapped, Textured|
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