Paper Decal Shader

by denis-liubushkin in Surfacing


 Simple manual:

1) Load your texture: select "PaperDecal" group and press Tab↹ to enter
 
 2) Adjust aspect ratio with Width and Height sliders
 
 3) If you create copy of material, dont forget a "click to make a single-user copy" icon at top of PaperDecal node-group


Additional: 

  • Colorize and Hue sliders mostly used to customize grayscale image
  • To switch on decals Shadows:
       - for Eevee:
            Material Properties > Settings > Shadow Mode
       - for Cycles:
            Object Properties > Visibility > Ray Visibility > Shadows   
  • Use "Clip Start" for control decals Overlappings:
            3D viewport > N panel > View > Clip Start
  • See examples! 


Sales 100+
Customer Ratings 2
Average Rating
Dev Fund Contributor
Published about 3 years ago
Blender Version 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0
Render Engine Used Cycles, Eevee
License Royalty Free
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