Panavia Tornado Adv F3

by stephendowdy in Models


Detailed model of a Panavia Tornado ADV F3 in the colour scheme used by the RAF during Operation Desert Storm in 1991.

Geometry and Rigging

The model is provided as four primary separate meshes (main airframe, cockpit, undercarriage, and glass elements) along with separate objects for the weapon loadout (fuel pod, four ASRAAMs, and four Skyflash missiles).

The four main meshes are linked to a 60 bone armature - 18 control bones to animate the cockpit canopy, refueling probe, and flight control surfaces - in addition there are three controls to animate the wings, undercarriage, and airbrakes.

Including a full loadout the model consists of 62.384 vertices and 59,926 faces, there are some overlapping faces (in hidden areas that aren't normally visible) and non-manifold geometry so the model is probably not suitable for 3d printing without significant additional work.

Materials and Textures

Each material comes with appropriate texture maps:

- Airframe: Base colour (8k), metallic (4k), roughness (4k), normal (8k), ambient occlusion (4k), emission (2k)
- Undercarriage: Base colour (2k), metallic (2k), roughness (2k), normal (2k), ambient occlusion (2k), emission (2k)
- Cockpit: Base colour (4k), metallic (4k), roughness (4k), normal (4k), ambient occlusion (4k), emission (4k)
- Loadout: Base colour (4k), metallic (4k), roughness (4k), normal (4k), ambient occlusion (4k)
- Glass: Base colour (1k), roughness (1k), normal (1k), opacity (1k)

The materials were designed and created in Blender using Cycles, but should work in any renderer that supports the PBR metallic workflow

A similar model of the Tornado IDS GR1 variant is available here: https://www.blendermarket.com/products/panavia-tornado-ids-gr1

Published 10 months ago
Blender Version 3.4, 3.5
Render Engine Used cycles
Misc Data uvs-unwrapped, rigged, normal-mapped, textured
License Royalty Free
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