Ostro Bot

by GameArtUniverse in Models


A very low poly, fully rigged robot Ostro Bot(Based on the largest living bird, Ostrich) with two looks/materials, one Clean and other Rusty.

The complete robot model is a single mesh with single material. The model is completely rigged for the purpose of animation. few basic animations are included.

Poly-count is kept as low as possible. All textures are very high quality with 2K resolution. All polygons are quads and no tris or N-Gons are used in geometry during production.

Ready to be used in Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.


Key Features :

  • Available in 2 looks(1.Clean, 2.Rusty)
  • Minimum possible poly-counts
  • 1 Mesh, 1 Material
  • Fully Rigged
  • Real world scale
  • Only Quads(No tris or N-Gons)
  • Non-overlapping Unwrapped UVs
  • High quality 2K resolution textures


Model Information :

  • Vertices : 428
  • Faces : 341
  • Triangles :682
  • Rigged : Yes
  • Animated : Yes
  • UV Mapped: Yes(Non-Overlapping)


Textures :

  • Base Color
  • Metallic Map
  • Roughness Map
  • Specular Map
  • MetallicSmoothness Map
  • SpecularSmoothness Map
  • AO Map
  • Normal Map


Animations :

  • Activation
  • Activated
  • Deactivation
  • Deactivated
  • Idle_0
  • Idle_1
  • Idle_2
  • Run
  • Walk
  • Dead
$9.99

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Details
Dev Fund Contributor
Published over 5 years ago
Software Version 2.79
Render Engine Used Cycles
Misc Data UV'S Unwrapped, Manifold Mesh (Water-Tight), Rigged, Animated, Low & High Resolution, Normal Mapped, Textured
License Royalty Free
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