A very low poly, fully rigged robot Ostro Bot(Based on the largest living bird, Ostrich) with two looks/materials, one Clean and other Rusty.
The complete robot model is a single mesh with single material. The model is completely rigged for the purpose of animation. few basic animations are included.
Poly-count is kept as low as possible. All textures are very high quality with 2K resolution. All polygons are quads and no tris or N-Gons are used in geometry during production.
Ready to be used in Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Key Features :
- Available in 2 looks(1.Clean, 2.Rusty)
- Minimum possible poly-counts
- 1 Mesh, 1 Material
- Fully Rigged
- Real world scale
- Only Quads(No tris or N-Gons)
- Non-overlapping Unwrapped UVs
- High quality 2K resolution textures
Model Information :
- Vertices : 428
- Faces : 341
- Triangles :682
- Rigged : Yes
- Animated : Yes
- UV Mapped: Yes(Non-Overlapping)
- Base Color
- Metallic Map
- Roughness Map
- Specular Map
- MetallicSmoothness Map
- SpecularSmoothness Map
- AO Map
- Normal Map
|Dev Fund Contributor|
|Published||over 2 years ago|
|Render Engine Used||Cycles|
|Misc Data||UV's Unwrapped, Manifold mesh (water-tight), Rigged, Animated, Low & High Resolution, Normal Mapped, Textured|
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